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Tekken 6 bloodline rebellion rip by rpgm
Tekken 6 bloodline rebellion rip by rpgm















King, for example, has a unique throw called Giant Swing which is done by pushing f,hcf+1.

tekken 6 bloodline rebellion rip by rpgm

Many characters have command throws which do more damage and may be harder to break. Advancing throws also track to the sides, which is new to Tekken 6. However, they do take slightly longer to connect so you must think about when you need the extra range and when you don’t. These throws are the same as the throws done without the f command, but because your character to step forward and increase their throw range. Since Tekken 5, all the characters have been given the ability to do advancing throws by pushing f+1+3 or f+2+4. For example, u,U would be side walking into the background.Įvery character has two generic throws and two ways to do them.ġ+3 is a left hand throw and can be broken only with a properly timed 1 by the opponent.Ģ+4 is a right hand throw and is broken with a 2.

TEKKEN 6 BLOODLINE REBELLION RIP BY RPGM SERIES

Side walking was a new system mechanic added to the series since Tekken 4 and is now done by double tapping up or down and then holding that respective direction on the second tap. To side step, simply tap up or down and your character will step into the background or foreground respectively. Side stepping is crucial to playing Tekken since the battlefield is a 3 dimensional space. Doing so repeatedly is known as back dash canceling or BDC, a common technique. This ending animation can be cancelled though by going directly into a crouch or sidestepping immediately after your character takes a hop back. Simply back dashing, however, is quite unsafe as your character must fully end the animation before being able to block again. You can also back dash to create space between you and your opponent (hopefully causing him to whiff an attack which you can punish) by tapping b,b. A held button (useful for buffering commands) is enclosed in brackets, for example: means push and hold right punch.ĭashing is done by tapping f,f. To indicate a held direction, you would simply capitalize the letters, for example D/B is hold down back. Take some time to brush up on the lingo.Įach attacking button is assigned a number:Īnd each direction is signified by a single letter:ĭiagonal directions are always notated with its vertical orientation followed by a slash and its horizontal direction: Tekken notation is strange at first, but with some time it becomes very easy to understand.















Tekken 6 bloodline rebellion rip by rpgm